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| #ifndef MEDIAPIPE_CALCULATORS_IMS_GESTURE_RECOGNITION_CALCULATOR_H_ #define MEDIAPIPE_CALCULATORS_IMS_GESTURE_RECOGNITION_CALCULATOR_H_
#include "mediapipe/framework/calculator_framework.h" #include "mediapipe/framework/formats/landmark.pb.h"
namespace mediapipe {
enum class Gesture { UNKNOWN = 0, FIST = 1, OPEN = 2, THUMBS_UP = 3, THUMBS_DOWN = 4, POINTING = 5, PEACE = 6, OK = 7, CALL = 8, ROCK = 9, };
message GestureResult { Gesture gesture = 1; float confidence = 2; bool is_left_hand = 3; uint64 timestamp_ms = 4; }
class GestureRecognitionCalculator : public CalculatorBase { public: static absl::Status GetContract(CalculatorContract* cc) { cc->Inputs().Tag("LANDMARKS").Set<std::vector<NormalizedLandmarkList>>(); cc->Inputs().Tag("HANDEDNESS").Set<std::vector<ClassificationList>>(); cc->Outputs().Tag("GESTURE").Set<GestureResult>(); return absl::OkStatus(); }
absl::Status Process(CalculatorContext* cc) override { if (cc->Inputs().Tag("LANDMARKS").IsEmpty()) { return absl::OkStatus(); }
const auto& hand_landmarks = cc->Inputs().Tag("LANDMARKS").Get<std::vector<NormalizedLandmarkList>>(); if (hand_landmarks.empty()) { return absl::OkStatus(); }
const auto& landmarks = hand_landmarks[0]; bool is_left_hand = false; if (!cc->Inputs().Tag("HANDEDNESS").IsEmpty()) { const auto& handedness = cc->Inputs().Tag("HANDEDNESS").Get<std::vector<ClassificationList>>(); if (!handedness.empty() && !handedness[0].classification().empty()) { is_left_hand = handedness[0].classification(0).label() == "Left"; } }
std::array<bool, 5> fingers_extended; fingers_extended[0] = IsThumbExtended(landmarks, is_left_hand); fingers_extended[1] = IsFingerExtended(landmarks, hand_landmark::INDEX_TIP, hand_landmark::INDEX_PIP); fingers_extended[2] = IsFingerExtended(landmarks, hand_landmark::MIDDLE_TIP, hand_landmark::MIDDLE_PIP); fingers_extended[3] = IsFingerExtended(landmarks, hand_landmark::RING_TIP, hand_landmark::RING_PIP); fingers_extended[4] = IsFingerExtended(landmarks, hand_landmark::PINKY_TIP, hand_landmark::PINKY_PIP);
Gesture gesture = RecognizeGesture(fingers_extended, landmarks);
GestureResult result; result.set_gesture(gesture); result.set_confidence(1.0f); result.set_is_left_hand(is_left_hand); result.set_timestamp_ms(cc->InputTimestamp().Value() / 1000);
cc->Outputs().Tag("GESTURE").AddPacket( MakePacket<GestureResult>(result).At(cc->InputTimestamp()));
VLOG(1) << "Gesture: " << static_cast<int>(gesture) << ", left_hand: " << is_left_hand;
return absl::OkStatus(); }
private: bool IsThumbExtended(const NormalizedLandmarkList& landmarks, bool is_left_hand) { float thumb_tip_x = landmarks.landmark(hand_landmark::THUMB_TIP).x(); float thumb_ip_x = landmarks.landmark(hand_landmark::THUMB_IP).x(); if (is_left_hand) { return thumb_tip_x < thumb_ip_x; } else { return thumb_tip_x > thumb_ip_x; } }
bool IsFingerExtended(const NormalizedLandmarkList& landmarks, int tip_idx, int pip_idx) { return landmarks.landmark(tip_idx).y() < landmarks.landmark(pip_idx).y(); }
Gesture RecognizeGesture(const std::array<bool, 5>& fingers_extended, const NormalizedLandmarkList& landmarks) { int extended_count = std::count(fingers_extended.begin(), fingers_extended.end(), true); if (extended_count == 0) { return Gesture::FIST; } if (extended_count == 5) { return Gesture::OPEN; } if (extended_count == 1 && fingers_extended[0]) { float thumb_tip_y = landmarks.landmark(hand_landmark::THUMB_TIP).y(); float wrist_y = landmarks.landmark(hand_landmark::WRIST).y(); if (thumb_tip_y < wrist_y) { return Gesture::THUMBS_UP; } else { return Gesture::THUMBS_DOWN; } } if (extended_count == 1 && fingers_extended[1]) { return Gesture::POINTING; } if (extended_count == 2 && fingers_extended[1] && fingers_extended[2]) { return Gesture::PEACE; } float thumb_tip_x = landmarks.landmark(hand_landmark::THUMB_TIP).x(); float thumb_tip_y = landmarks.landmark(hand_landmark::THUMB_TIP).y(); float index_tip_x = landmarks.landmark(hand_landmark::INDEX_TIP).x(); float index_tip_y = landmarks.landmark(hand_landmark::INDEX_TIP).y(); float distance = std::sqrt(std::pow(thumb_tip_x - index_tip_x, 2) + std::pow(thumb_tip_y - index_tip_y, 2)); if (distance < 0.05f && !fingers_extended[2] && !fingers_extended[3] && !fingers_extended[4]) { return Gesture::OK; } if (extended_count == 2 && fingers_extended[0] && fingers_extended[4]) { return Gesture::CALL; } if (extended_count == 2 && fingers_extended[1] && fingers_extended[4]) { return Gesture::ROCK; } return Gesture::UNKNOWN; } };
REGISTER_CALCULATOR(GestureRecognitionCalculator);
}
#endif
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